Skip to main content
The Sideboard Sidebar
All articles

The Sideboard Sidebar

Jonah Overholt Jonah Overholt
· 33 min read

SECTION I — Introduction: What Sideboarding Really Is in Flesh and Blood

Sideboarding is one of the most overlooked and underdeveloped skills in competitive Flesh and Blood. Most players know it exists, most players make small adjustments before a match, and most players can identify a handful of cards they want against a specific hero but very few players understand the full strategic depth that sideboarding represents.

In Flesh and Blood, sideboarding isn’t just the act of swapping out a few cards before the game starts. It’s the deliberate reshaping of your deck’s identity to match the opponent sitting across from you. It’s the quiet, invisible battleground where nearly half of competitive games are won or lost before the first action point is spent. FAB is a game where resource curves, equipment loadouts, threat density, and defense values are all tightly woven together. Changing even a small part of that fabric can dramatically shift how the game plays out.

Unlike many other trading card games, FAB adds a unique wrinkle: equipment is part of your sideboard. Legs, arms, chest, headpieces, and sometimes even weapons, aren’t just accessories—they’re some of the most powerful tools you have to fundamentally alter how your deck performs. Against Wizards, you may need Arcane Barrier. Against Guardians, you may need higher block values. Against aggressive heroes, you may need to raise your damage ceiling. Because of this, sideboarding in FAB carries layers of subtlety and importance that most players might not fully understand.

Flesh and Blood is a game of inches. In Classic Constructed, matches often come down to one or two life points. One extra blue in the deck, a single defense reaction added or removed, or one key piece of equipment changing the texture of the matchup. The margins between winning and losing aren’t luck, they’re preparation. Sideboarding is the craft that allows competitive players to deliberately engineer those margins in their favor in any given matchup. However, given how open the meta has been recently, you might find yourself taking a gamble or “scooping” a matchup because your version of the deck doesn’t have much game into a particular hero or class.

As the hero pool expands and the Classic Constructed format evolves, sideboarding becomes even more essential. Each hero brings a distinct philosophy, tempo, and threat profile. Some want to race. Some want to grind. Some want to disrupt their opponents’ gameplans. Some want to control the battlefield through attacks, auras, or on-hit triggers. The stronger you understand the demands of each matchup, the more you realize that your deck cannot, and should not, look the same from one opponent to the next.

This article aims to turn sideboarding from something players do or don’t do, into something they are very comfortable with. We’ll dive deep into why sideboarding matters, how to approach it from multiple strategic angles, how to structure your equipment and card packages, and how to apply these concepts to real matchups. Whether you're new to competitive Flesh and Blood or preparing for high-level tournaments, developing a strong sideboarding philosophy will elevate every part of your gameplay.

Sideboarding isn’t a footnote in competitive FAB, it’s a core pillar. If you want to win more games, your journey begins here.

SECTION II — The Philosophy of Sideboarding

Before discussing specific cards, equipment, or matchups, it’s important to understand that effective sideboarding in Flesh and Blood begins with philosophy. Sideboarding is not a mechanical process of swapping the same five cards every round; it’s a strategic exercise rooted in understanding what role your deck must play in each matchup. Without that foundation, even technically correct sideboard decisions can fail to produce meaningful results.

At its core, sideboarding is about defining a game plan. In FAB, a game plan is more than “attack” or “defend.” It encompasses how long the game is expected to last, which resources matter most, how much risk you can afford to take, and how you intend to convert cards into pressuring the opponent or preserving life. The same 60-card deck can represent wildly different game plans depending on what you board in or out. A Rhinar deck, for example, might be built to race one opponent, grind another out with higher value, and threaten fatigue against a third, all through sideboarding alone.

This leads to one of the most important distinctions in sideboarding philosophy: macro adjustments versus micro adjustments. Macro sideboarding decisions reshape how your deck functions at a structural level. These include changing your pitch curve, altering your average block value, or transforming your deck’s overall speed. Micro adjustments, on the other hand, involve narrower changes—bringing in specific tech cards, swapping a few role players, or changing equipment for a particular interaction. Strong sideboarding balances both. Too much macro adjustment risks breaking your deck’s core identity, while too many micro adjustments often fail to address the real problems in a matchup.

Another key concept is matchup polarity. Not all matchups are created equal, and some pairings naturally favor one hero over another. Highly polarized matchups are those where one deck’s core mechanics inherently pressure the other’s weaknesses. Sideboarding cannot eliminate matchup polarity entirely, but it can reduce its impact. A well-built sideboard aims to pull extreme matchups closer to the middle, turning what feels like a near-auto-loss into a game where smart play and preparation can realistically carry you across the finish line.

Understanding matchup polarity also requires honesty about your deck’s identity. Many players misidentify their role in a matchup, which can result in sideboarding incorrectly. An aggressive deck that tries to out-fatigue a Guardian will often fail, just as a midrange deck that attempts to race a dedicated aggro hero may collapse under early pressure. Sideboarding forces you to answer a difficult question before every match: Am I the beatdown here, or am I the one trying to survive? The correct answer frequently changes from opponent to opponent. It also asks another equally important question: Which cards consistently advance my game plan in this matchup? Identifying these cards, and trimming those that fail to do so, is often the difference between a cohesive deck and one that struggles to execute.

Competitive Flesh and Blood teaches players that preparation and execution are deeply connected. While games are rarely decided before the first turn, the deck configuration you choose determines which lines are available to you as the game unfolds. Incorrect pitch density, insufficient defense, or misaligned equipment don’t end a game outright, but they narrow your margin for error. Sideboarding is where you choose whether you want flexibility and resilience, or whether you are relying on flawless execution to stay competitive.

Sideboarding philosophy also demands restraint. More changes are not always better changes. Boarding in too many cards can dilute your deck’s strengths and leave you with a pile of clunky cards that don’t advance your gameplan. The best sideboarding decisions are often the simplest: a few purposeful swaps that sharpen your deck’s focus rather than scatter it. Experienced players understand that every card removed is just as important as every card added, and that cohesion matters more than cleverness.

Ultimately, sideboarding is about intention. It’s about entering each matchup with a clear understanding of how you plan to win and what tools give you the best chance to tip that balance in your favor. When approached thoughtfully, sideboarding transforms from a chore into an advantage, a way to express mastery over your deck and the format itself. Without that philosophical grounding, sideboarding becomes guesswork. With it, sideboarding becomes one of the most powerful weapons a competitive Flesh and Blood player can wield.

SECTION III — Equipment Selection

When players think about sideboarding, their attention almost always goes to cards. Which attacks come out? Which defense reactions go in? How many blues do I need for this matchup? While these questions are important, they often overlook equipment selection. More often than not, your equipment choices will have a greater impact on how a matchup plays out than any single card swap in your deck.

Equipment in FAB is fundamentally different from cards in your deck. It often doesn’t cost resources to activate, it doesn’t require you to draw it at the right time, and it provides guaranteed value the moment it’s used. Because of this, equipment is your most reliable tool for shaping a matchup. Whether you’re adjusting your defensive profile, protecting key turns, or enabling specific lines of play, equipment is the backbone of many successful sideboarding plans.

One of the first decisions that equipment forces you to confront is what kind of defense you actually need. High block values can be invaluable against aggressive decks that threaten to overwhelm you with massive damage or on-hits, while utility-based equipment may be stronger in slower matchups where value accrues over many turns. Choosing between raw defense and long-term utility is rarely trivial, and the correct answer often changes from matchup to matchup.

A more useful way to think about equipment is in terms of what role the equipment plays in your overall game plan. Some equipment provides resources, allowing you to smooth pitch curves or unlock critical turns. Others are chosen for their raw block value which could help you survive pressure-heavy matchups. Still others extend your reach, increasing your damage output or enabling turns that would otherwise fall short. Effective equipment sideboarding starts with identifying which of these axes matters most in the matchup at hand, then selecting the pieces that consistently support that priority.

Arcane Barrier (AB) is another area where equipment sideboarding becomes decisive. Wizards and Runeblades force you to think about your deck in a completely different way. For example, it’s common for Dorinthea Ironsong to bring a Nullrune Hood into battle against Runeblades, meanwhile, strapped to her chest is Grains of Bloodspill which earns its keep by banking resources, shielding her arms are the Braveforge Bracers providing additional damage throughout the match, and protecting her legs while giving her endurance (via an additional action point) are the trusty Refraction Bolters, all of which also provide defensive value. Into a Wizard like Kano, Dracai of Aether you’d have a couple of choices, AB 3 or AB 2. Both of which are fine given the pressure Dorinthea can deliver to a foe with only 30 life points, however, you will suffer the loss of some offensive capabilities. On the flip side, without sufficient Arcane Barrier, certain matchups become exercises in damage control rather than meaningful interaction. Equipping a piece or two with Arcane Barrier isn’t just about surviving, it’s about reclaiming agency. With the right equipment loadout, you can choose when to block arcane damage and when to push your own game plan forward without fear of being punished.

Equipment also plays a crucial role in tempo management. Some pieces, like Barkskin of the Millennium Tree, allow you to block efficiently while preserving cards in hand, effectively buying time without sacrificing offensive potential. Others, like Snapdragon Scalers, reward proactive play by enabling explosive turns or reinforcing pressure. Sideboarding lets you decide which axis you want to fight on. Do you want to slow the game down and trade resources? Or do you want to leverage equipment that amplifies your ability to close the game quickly?

Another often overlooked aspect of equipment sideboarding is how clearly it communicates intent. The equipment you reveal at the start of a match doesn’t just provide stats or effects, it tells your opponent, if they’re listening, what kind of game you are preparing to play. Certain equipment configurations suggest longer, value-oriented game plans, while others signal an intention to apply early pressure and close the game quickly. Skilled opponents will read these signals and adjust their play accordingly. Effective sideboarding involves understanding not only how your equipment functions, but what it tells your opponent about your plan. In this way, equipment selection becomes both a mechanical decision and a declaration of strategy. A Rhinar equipped with Scabskin Leathers and Romping Club is often preparing for a longer, more measured game, whereas Mandible Claws paired with Beaten Trackers almost always signals an aggressive attempt to end the game quickly. With that being said, picture this: it’s Top 8 of a Calling, you're on Rhinar because you love yourself and having fun is important, facing down the same Dash I/O player from the swiss rounds who you successfully fatigued. Logic tells you to apply the same strategy to obtain the same result, but you’re not sure things will line up as nicely for you. So you flip Beaten Trackers and Mandible Claws to hit your opponent with a little mental damage, in hopes you can regain the equity, that is, the element of surprise.

Finally, equipment sideboarding reinforces one of the central lessons of competitive Flesh and Blood: consistency matters. Equipment provides guaranteed access to effects that might otherwise require specific cards. By selecting the right equipment for a matchup, you reduce variance and increase the reliability of your game plan. Over the course of a tournament, that reliability compounds, turning difficult matches into manageable ones and manageable ones into wins.

SECTION IV — Sideboarding: Adjusting the 60

Once equipment decisions are locked in, sideboarding becomes the process of fine-tuning how your deck actually plays from turn to turn. While equipment often defines your intent in a matchup, the cards you choose to include, or exclude, determine how consistently that intent can be executed. Modifying the 60 cards you present is not about cramming answers into your deck; it’s about ensuring that the 60 cards you play in your match still function as a coherent system.

A common mistake players make is treating cards as additive. They identify cards they want in a matchup and simply swap them without fully accounting for what’s being removed or they add these tech cards in and dilute the clean 60. In practice, sideboarding is subtractive first. Every card cut changes your deck’s texture, sometimes affecting all of the characteristics that make your deck function. Successful sideboarding starts by understanding which cards stop doing their job in a matchup, not just which cards look good on paper.

Pitch Density and Color Distribution

One of the most impactful, and least visible, effects of sideboarding is how it changes your pitch curve. The ratio of reds, yellows, and blues in your deck dictates not only what plays are possible, but how forgiving your deck is when draws don’t line up cleanly. If you play mono-color decks, this section likely doesn’t apply to you but that doesn’t mean you’ll leave here empty-handed. The underlying principles still translate to how you evaluate card roles, equipment choices, and matchup-specific adjustments.

Against disruptive heroes or matchups that tax resources heavily, increasing blue density can dramatically improve consistency. Extra blues allow you to defend without sacrificing future turns, pay for Arcane Barrier, or absorb taxes without taking a turn off. Conversely, against slower or less interactive decks, trimming blues in favor of higher power density can improve your ability to close games before inevitability sets in.

Importantly, pitch density is not about extremes. Flooding your deck with blues may keep you alive when playing against a Kano, Dracai of Aether, but it can also leave you unable to convert turns into meaningful pressure. Likewise, overloading on reds may create explosive turns at the cost of stability. Effective sideboarding finds the balance point that best supports your intended game plan in that matchup.

Block Value and Hand Quality

Not all cards block equally, and block value matters more in some matchups than others. Against aggressive decks like Cindra, Dracai of Retribution, cards that block for three often outperform higher-ceiling attacks that block poorly. Preserving hand quality, ending turns with usable cards rather than empty hands, is a major factor in surviving early pressure and maintaining tempo.

Sideboarding into higher average block values doesn’t mean abandoning offense. Instead, it allows you to choose when to pivot. Cards that defend well early can buy you the time needed to assemble stronger turns later. On the other hand, some of the cards that have a less-than-ideal block value might be in your deck for a good reason, this is one of the ways to balance the game of Flesh and Blood.

Understanding when block value matters more than raw damage or utility is a key sideboarding skill, and one that often separates disciplined players from those who assume they can always race, draw out of pressure, or sequence perfectly under fire.

Defense Reaction Packages

Defense reactions occupy a unique space in sideboarding. They are powerful in the right matchups and actively harmful in others. Against decks that rely on large, telegraphed attacks or breakpoints, defense reactions can swing games by preserving life and disrupting tempo. Against decks attacking on multiple axes, like Verdance, Thorn of the Rose or Oscilio, Constella Intelligence, you may not have the luxury to play defense reactions as these cards could clog hands and slow your ability to advance your own game plan.

Sideboarding defense reactions is less about quantity and more about context. Adding a small, focused package can dramatically improve survivability without diluting your deck. Overcommitting, however, can leave you with hands that defend well but fail to threaten meaningful damage, giving opponents too much control over the pace of the game.

Disruption and Tech Cards

Tech cards are often the most tempting sideboard inclusions, and the most misused. Cards that counter specific strategies can be incredibly powerful when used correctly. However, tech cards only earn their place if they consistently advance your game plan.

A tech card that occasionally swings a game but frequently sits dead in hand may reduce your overall win rate. Effective sideboarding asks not just whether a card is strong, but whether it integrates smoothly into your deck’s normal sequencing. If a tech card requires awkward timing, excessive setup, or conflicts with your primary strategy, it may solve one problem while creating several others.

The best tech cards feel natural when drawn. They contribute to your deck’s flow rather than interrupting it.

Knowing When to Cut, Not Add

Perhaps the most difficult part of sideboarding is recognizing when less is more. Some matchups don’t require additional tools; they require a cleaner version of your deck. Removing underperforming cards can improve consistency, tighten sequencing, and reduce variance without adding anything new.

This is where the earlier question becomes critical: Which cards consistently advance my game plan in this matchup? Cards that fail this test, even if powerful in other contexts, are often the correct cuts. Sideboarding isn’t about building the perfect deck; it’s about presenting the best possible version of your deck for the specific opponent you’re facing.

Sideboarding is where theory meets execution. It’s the process of translating your intended game plan into a functional 60-card list that can deliver on that plan under pressure. When done thoughtfully, sideboarding reinforces your deck’s strengths and smooths its weaknesses. When done carelessly, it introduces inconsistency and forces you to rely on ideal draws to stay competitive.

SECTION V — Sideboarding by Matchup Archetype

Once you understand the philosophy of sideboarding, the role of equipment, and the mechanics of adjusting your 60, the next step is applying those ideas to actual matchups. While every hero is unique, most Classic Constructed decks fall into a handful of broad archetypes. Sideboarding effectively means recognizing which archetype you are facing and aligning your deck accordingly.

Rather than memorizing hero-specific sideboard charts, strong players learn to sideboard by pattern recognition. What does this opponent want the game to look like? How do they apply pressure? Where do they generate advantage? Answering those questions allows you to sideboard correctly even in unfamiliar or evolving metas.

Versus Aggro: Survive First, Win Second

Aggro matchups are defined by early pressure and compressed decision windows. These decks aim to convert cards into damage as quickly as possible, often before the opponent can stabilize. Against aggro, sideboarding is primarily about buying time without falling behind.

The most important adjustment in these matchups is prioritizing hand quality and survivability. Higher block values become more important than ceiling damage, and cards that only function when you’re already ahead often lose value. Sideboarding into more consistent defense doesn’t mean abandoning offense, it means ensuring that your offensive turns happen at all.

Equipment choices in aggro matchups frequently emphasize block value and resource efficiency. Preserving cards in hand allows you to respond meaningfully rather than being forced into low-impact turns. On the card side, trimming low-block or highly conditional cards can dramatically improve your ability to weather the early game.

A key mistake in aggro matchups is overreacting. Boarding too defensively can leave you alive but unable to close the game. The goal is not to stop all damage, but to stabilize at a life total where your deck’s strengths take over.

Versus Midrange: Defining the Pivot Point

Midrange matchups are often the most complex to sideboard because both decks are capable of attacking and defending effectively. These games are usually decided by a pivot turn, the moment where one player transitions from trading resources to applying sustained pressure.

Sideboarding for midrange is about clarity. You must determine whether you are trying to become the aggressor earlier, later, or not at all. This decision affects everything from pitch density to equipment selection. Cards that are flexible, those that block well and still contribute offensively, tend to increase in value.

Defense reactions may still be relevant in midrange mirrors, but they are often more situational than in aggro matchups. Including too many can blunt your ability to capitalize on tempo swings. Instead, sideboarding should aim to reinforce your deck’s ability to capitalize on small advantages once the game shifts.

Midrange sideboarding rewards discipline. It’s rarely about extreme transformations and more about refining efficiency, consistency, and timing.

Versus Control and Fatigue: Planning for the Long Game

Control and fatigue matchups are defined by inevitability. These decks aim to outlast opponents by exhausting their resources, limiting meaningful damage, and leveraging long-term value. Sideboarding against them requires patience and a willingness to think several turns ahead.

The most important consideration in these matchups is resource sustainability. Increasing blue density, trimming cards that only shine early, and prioritizing equipment that generates long-term value or massive spike turns can dramatically improve your chances. Every card matters, and waste is punished heavily.

Defense reactions often gain value here, especially when they allow you to defend efficiently without committing multiple cards. However, they must still contribute to a coherent plan, purely reactive decks often lose to inevitability unless they can convert defense into pressure.

Perhaps the biggest mistake players make in control matchups is panicking. Overboarding for inevitability can strip your deck of the ability to threaten damage at all. Sideboarding should aim to maintain credible pressure, even if that pressure is applied slowly. Assassin decks can sometimes be an outlier here, where boarding up may be the correct answer, but it really depends on your deck's gameplan.

Versus Combo: Interact or Accelerate

Combo matchups demand decisiveness. These decks aim to win through a small number of highly impactful turns, often bypassing traditional combat math. Against combo, sideboarding usually revolves around two questions: Can I meaningfully interact? If not, can I end the game before they do?

If your deck has access to interaction that disrupts the combo’s setup or execution, sideboarding should focus on making that interaction consistent. This often means trimming cards that are strong in fair games but irrelevant against combo. Interaction that delays a key turn by even one turn-cycle can be enough to swing the matchup.

If interaction is limited or unreliable, sideboarding must shift towards acceleration. Increasing damage density, lowering cost curve, and choosing equipment that extends reach can give you a realistic clock. Half-measures tend to fail here, you must either meaningfully interfere or apply decisive pressure.

Combo matchups punish indecision more than any other archetype. Sideboarding must commit fully to a plan.

Understanding Hybrid Matchups

Not all decks fit neatly into a single archetype. Many modern FAB heroes can shift roles mid-game, presenting aggro openings while threatening longer-term value. These hybrid matchups place an even greater premium on preparation.

Against hybrid decks, sideboarding should focus on resilience and flexibility. Cards and equipment that remain useful across multiple game states increase in value, while narrow tech becomes riskier. To illustrate, Fyendal’s Spring Tunic provides long term value in the form of resources over many turns, while Savage Sash gives you two turns—the turn you block with it to stay up on cards or prevent a devastating on-hit and the turn it gives you the resources needed to apply pressure. The goal is to avoid being caught unprepared if the opponent pivots their strategy.

Recognizing when a matchup is hybrid, and sideboarding accordingly, is often what separates experienced players from great ones.

Sideboarding by matchup archetype transforms preparation from memorization into understanding. By learning how different archetypes pressure the game, you gain the ability to adapt even when facing unfamiliar heroes or unexpected builds. This approach not only improves results but builds confidence, allowing you to enter each round with a clear plan rather than a checklist.

SECTION VI — Transformational Sideboards

Most sideboarding decisions refine a deck’s existing plan. You adjust pitch density, swap equipment, or bring in targeted interaction, but the core identity of the deck remains intact. Transformational sideboarding is different. Rather than tune your deck, it allows you to change what your deck is trying to do altogether.

A transformational sideboard is one that meaningfully shifts your deck’s role in a matchup. This can mean slowing a traditionally aggressive deck into a more resilient midrange strategy, speeding up a deck that usually grinds, or even presenting a fatigue plan where none existed before. These transformations don’t rely on a single card; they require coordinated changes across equipment, pitch distribution, and card selection.

The power of transformational sideboarding lies in expectation. Most opponents prepare for what your hero normally does. When your post-board configuration violates those expectations, it can invalidate their own sideboard choices and force them into unfamiliar decision trees.

Why Transformational Sideboards Work

Transformational sideboards exploit a simple truth: most players sideboard reactively. They prepare to counter what they believe your deck will do, not what it could do. By changing roles, you can create situations where your opponent’s sideboard cards are inefficient, poorly timed, or outright dead.

For example, an opponent may board heavily into defense expecting aggression, only to find themselves facing a slower, value-oriented game. Conversely, an opponent prepared for a grind may suddenly be forced to answer early pressure they’re ill-equipped to handle. In both cases, the transformational player gains an edge before the game begins.

Common Transformational Patterns

While transformational sideboards can take many forms, most fall into a few recognizable patterns:

Aggro → Midrange (ex. Fai, Rising Rebellion & Katsu, the Wanderer)

Aggressive decks may slow down in matchups where racing is unreliable. By adding defense, increasing blue density, and choosing equipment that preserves hand quality, these decks trade explosiveness for consistency. The goal isn’t to abandon pressure, but to apply it more sustainably.

Midrange → Control (ex. Bravo, Showstopper & Victor Goldmane, High and Mighty)

Some decks can shift into a more reactive posture against opponents who struggle to close games. This transformation often involves adding defense reactions, trimming low-impact attacks, and leaning on equipment that generates long-term value.

Midrange → Aggro (ex. Dorinthea Ironsong & Uzuri, Switchblade)

In other matchups, midrange decks may choose to become faster. Cutting late-game cards in favor of higher damage density can allow these decks to overwhelm opponents who are too slow to respond.

Midrange → Fatigue (ex. Arakni, Huntsman & Rhinar, Reckless Rampage)

While rare, some decks can pivot into fatigue strategies when opponents lack inevitability. This transformation requires careful planning, as it demands both resource sustainability and credible defense.

The Risks of Over-Transforming

Transformational sideboarding is powerful, but it can be dangerous. The most common mistake is over-transforming; changing so many elements of your deck that it loses cohesion. When this happens, the deck no longer executes either plan well.

Every deck has a core identity that cannot be abandoned without consequence. Transformations should bend that identity, not break it. If your post-board deck feels unfamiliar or awkward to pilot, that’s often a warning sign that you’ve gone too far.

Another risk is misidentifying the matchup. Transformational sideboards are most effective when they directly attack an opponent’s assumptions or weaknesses. Using them indiscriminately can lead to unnecessary losses.

When to Use Transformational Sideboarding

Transformational sideboarding is best reserved for:

  • Matchups where your default plan is unreliable
  • Opponents who overcommit to specific counters
  • Heroes with flexible card pools and equipment options
  • Situations where surprise and role confusion are valuable

It is rarely correct to transform simply because you can. Intentionality is key.

Practicing Transformational Sideboarding

Because transformational sideboards change how a deck plays, they require practice. Testing should include post-board games played as if the transformed plan were your primary strategy, not a backup. This builds confidence and helps identify structural weaknesses before they appear in tournament play.

The goal of transformational sideboarding isn’t to trick your opponent, it’s to present a version of your deck that is better positioned to win the matchup. When executed thoughtfully, transformational sideboarding doesn’t just soften bad matchups, it actively creates advantages where none existed.

Transformational sideboarding represents one of the highest expressions of sideboarding mastery in Flesh and Blood. It requires deep knowledge of your deck, your opponent’s expectations, and the format as a whole—and it’s a tool not every deck can employ seamlessly. Used sparingly and intentionally, it is a powerful tool that rewards preparation and foresight.

SECTION VII — Sideboarding Mistakes Players Commonly Make

Sideboarding is one of the most powerful tools available to competitive Flesh and Blood players, but it is also one of the easiest places to give away percentage points. Many losses attributed to bad draws or difficult matchups can be traced back to subtle sideboarding errors made before the game even begins. Recognizing these mistakes is a critical step toward correcting them.

Diluting Your Deck

When players change too much of their deck in an attempt to solve a matchup, they often remove the cards that gave the deck its original consistency and replace them with narrow answers or situational tools. The result is a deck that technically contains the “right” cards but lacks cohesion.

This mistake usually stems from fear of a specific card, hero, or interaction. While it’s natural to want answers, sideboarding should aim to strengthen your deck’s ability to function, not overwhelm it with contingencies. If your post-board deck feels clunky or inconsistent, overboarding is often the cause.

Ignoring Real Problems

When players fail to make meaningful changes when a matchup clearly demands them. This often happens when players are too attached to their main deck configuration or assume they can “play their way out” of unfavorable interactions.

This is particularly punishing in matchups where specific tools are essential. Arcane Barrier, poppers, or interaction against combo strategies are not optional in many cases. Refusing to adapt leaves you vulnerable to problems that preparation could have addressed.

Breaking the Pitch Curve

Few sideboarding mistakes are as common, or as devastating, as breaking your pitch curve. Adding or removing cards without accounting for color distribution can leave your deck unable to pay for key actions, defend effectively, or maintain tempo.

This mistake often arises when players cut blues to make room for tech cards or add reds without considering how often those cards can realistically be played. Pitch density should be one of the first things you evaluate after sideboarding, not an afterthought.

Tunnel Vision on Tech Cards

Tech cards are attractive because they promise solutions. The danger is allowing them to define your sideboarding decisions. Erase Face is a good example: it can be powerful in the right matchup, yet outside of very specific contexts it often fails to advance your gameplan, reducing your deck’s overall effectiveness.

Strong sideboarding integrates tech cards naturally into existing sequencing. If a tech card requires you to hold it at the expense of advancing your game plan, it may be solving the wrong problem or creating a new one.

Failing to Practice Post-Board Games

Many players test only their main deck configuration, assuming sideboarding decisions will “work themselves out” during events. This is a costly assumption. Post-board games often play very differently from main deck ones, especially when equipment and pitch curves change.

Practicing post-board games reveals whether your sideboard plan functions under pressure. It also helps identify awkward draws, sequencing issues, and over-transformations before they matter.

Copying Sideboard Plans Without Understanding Them

Sideboard guides are valuable resources, but blindly copying them without understanding the reasoning behind each change is risky. What works in one meta, for one player, or with one build may not translate cleanly to another context.

Effective sideboarding requires adaptability. Understanding why a card is included or excluded allows you to adjust intelligently when circumstances change.

Ignoring Opponent Adaptation

Finally, many players sideboard as if their opponent will play the same game every time. In reality, opponents also adjust. They may transform their deck, change pacing, or pivot strategies mid-match.

Good sideboarding anticipates this. It considers not only your plan, but how your opponent is likely to respond. Failing to account for adaptation can leave you one step behind throughout the match.

Sideboarding mistakes are rarely dramatic, but their cumulative impact is significant. By avoiding these common pitfalls, you increase consistency, preserve deck identity, and give yourself the best chance to execute your game plan effectively. Mastery of sideboarding isn’t about perfection, it’s about minimizing self-inflicted disadvantages.

SECTION VIII — How to Build a Sideboard from Scratch

Building an effective sideboard starts long before you sit down across from an opponent. It begins with an honest assessment of your deck, what it does well, what it struggles with, and where its margins are thin. A strong sideboard is not a collection of clever cards; it is a deliberate extension of your deck’s core strategy.

The goal of sideboarding is not to fix everything. No deck can cover every weakness. Instead, a good sideboard identifies the matchups that matter most in any given meta and allocates resources accordingly.

Start With Your Worst Matchups

The first step in building a sideboard is identifying your deck’s weakest matchups. These are not necessarily the most popular heroes in the meta, but the matchups where your deck consistently feels unfavored even with solid play.

Ask yourself:

  • Which heroes force me into awkward decisions early?
  • Which matchups feel unwinnable without specific tools?
  • Where does my deck’s default plan fail to function?

Your sideboard should prioritize these matchups first. Improving a 30–70 matchup is often more valuable than making a 60–40 matchup slightly better.

Define What Needs to Change

Once weak matchups are identified, the next step is understanding why they are difficult. Is the issue damage speed? Resource pressure? Lack of interaction? Poor closing power?

Sideboard slots should be assigned to address specific problems, not vague goals. For example, adding Arcane Barrier addresses a structural weakness. Adding more damage without improving survivability may not.

Clear problem definitions lead to effective solutions.

Allocate Sideboard Slots Intentionally

Sideboard slots are limited, and each one carries opportunity cost. Assigning too many slots to a single matchup can weaken your deck elsewhere, while spreading slots too thin can dilute their impact.

A useful approach is to allocate:

  • A small package (3–6 cards or equipment options) per problematic matchup
  • Flexible cards that overlap across multiple matchups whenever possible

This ensures your sideboard remains efficient and adaptable.

Test the Fully Boarded Deck

One of the most overlooked steps in sideboard construction is testing the final post-board configuration. It’s not enough to know which cards come in, you must ensure the resulting deck still functions smoothly.

Test games where:

  • You draw average hands
  • You draw awkward hands
  • The opponent executes their plan successfully

If the deck only works when everything goes right, the sideboard needs revision.

Refine, Don’t Rebuild

Sideboards should evolve incrementally. Radical changes often create new problems before solving old ones. Adjust one or two slots at a time and observe the impact.

As metas shift and heroes rotate, revisit your assumptions. A sideboard is not static; it’s a living part of the deck that requires ongoing attention.

Accept That Some Matchups Stay Bad

Perhaps the hardest lesson in sideboard construction is accepting limitations. Some matchups will remain unfavorable no matter how well you prepare. Overcommitting resources to fix them can harm your overall performance.

A successful sideboard maximizes total win percentage, not perfection.

Building a sideboard from scratch is an exercise in honesty, discipline, and iteration. When done correctly, it turns preparation into confidence and transforms difficult rounds into manageable ones. The best sideboards aren’t flashy, they’re intentional.

SECTION IX — Conclusion: The Edge That Wins Tournaments

Sideboarding in Flesh and Blood is not a checklist, a chart, or a collection of clever answers. It is a skill, one that rewards intention, preparation, and honesty about what your deck can and cannot do. Throughout this article, we’ve explored sideboarding through the lenses of philosophy, structure, and execution. Each layer reinforces the same idea: the strongest sideboard plans are those that align your deck with the demands of the matchup before the first card is played.

Great sideboarding doesn’t eliminate difficult games, and it doesn’t replace good in-game decision making. Instead, it shapes the context in which those decisions are made. By choosing the right equipment, adjusting your deck’s texture, and committing to a coherent game plan, you increase your margin for error and give your skill room to matter.

What separates strong players from exceptional ones is not just flawless play, but consistency. Sideboarding is one of the few moments in Flesh and Blood where you can directly influence that consistency. It’s where preparation turns into confidence, and where small, intentional decisions compound over the course of a tournament.

As the game continues to evolve, the specifics of sideboarding will change, but the principles will not. Understanding your role, identifying what matters in a matchup, and building plans that support those conclusions will always be relevant. Players who invest in this process will find themselves better prepared not just for one event, but for every format the game presents.

Sideboarding is not a footnote in competitive Flesh and Blood. It is one of the clearest expressions of mastery the game has to offer. And for players willing to treat it as such, it remains one of the most reliable edges available.

About the Author
Jonah Overholt

Jonah Overholt

My name is Jonah, and I like to party.

AGE © 2026 Arcane Games and Events LLC
Flesh and Blood is a trademark of Legend Story Studios